Skip to content

Sanctus Viz

Product Overview

Sanctus Viz is the perfect library for drafting and concept development. Versatile, lightweight procedural materials designed to help you visualize ideas instantly. Designed to accelerate and simplify your Architectural Visualization (Arch Viz) and large-scene workflows in Blender. This addon prioritizes performance, consistency, and ease-of-use, allowing you to focus on design instead of repetitive detailing.

Material & Assets Design Philosophy (Speed and Scale)

The Sanctus Viz procedural materials were specifically designed for superior speed compared to the average Sanctus Library material. This was achieved by aggressively optimizing the node trees and intentionally omitting some of the more costly nodes.

You will notice less weathering and fewer surface imperfections to prioritize lower processing times and maximum viewport performance, making the materials ideal for large, complex scenes.

Real-World Scale

It is important to note that the material scale is designed to match real-world dimensions for quick integration into Arch Viz workflows. If you test the materials on a 2-meter dummy object, the details may initially appear too small, but they are correctly sized to scale.

The Future of Materials

The balance between fast processing and realistic results is delicate. I'm continuously seeking the best performance/quality ratio, so you can expect ongoing adjustments and refinements to the materials in future updates.

Key Features at a Glance

Access over 450 optimized procedural materials. The materials are clean, fast, and designed for maximum viewport speed in large scenes.

Use powerful, non-destructive Generators to perform complex detailing instantly (e.g., one-click roofs and tiled walls), significantly cutting down manual modeling time.

Instantly generate clean, consistent UV maps for architectural surfaces (walls, floors, ceilings). This tool ensures material scale remains consistent across all surfaces in your scene.

Simplify the complex process of native Blender baking. Use this tool to easily convert any procedural material into high-speed PBR texture maps for final rendering or export to other software (like Unreal Engine).

Get comprehensive help via the detailed documentation and join the dedicated Discord Server to meet other users and receive direct support.