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Tiles on Surface Texture

tiles-on-surface-textureb

Description

Apply to simple geometry to add tiles non-destructively, you can still alter the base mesh later.
Remove the modifier to apply a new one.

Tiles on Surface TEXTURE uses a single image texture to texture tiles but adding a random offset and rotation to the texture to avoid repetition.
You can download or use your own texture sets, seamless textures work even better.
This tool will grant you non destructive geometry tiles, UV Map and material. Making adjustments like changing size/aspect of tiles or texturing/material for clients simple and saving valuable time and effort.

Step by step guide

Example Texture used:

plane-basecolor

Example Result:

blender-k73vqygitc

Technical Parameters

Asset Type: Apply to Mesh

Parameters

Seed: Gives different results using the same parameters
Failsafe: Activates and Disables the failsafe
Limit: If the target object has more than these amount faces the generator will not execute.

▼ TILES SIZE
Width: Tile width
Length: Tile length
Height: Tile height

▼ TILES SURFACE
Material: Tiles material (Only visible in the modifiers tab, not the addon panel)

▼ GROUT
Grout Color: Grout color
Tiles Separation: Separation between tiles
Panels Separation: Separation between walls (walls are separated by angle)
Material: Grout material (Only visible in the modifiers tab, not the addon panel)

▼ TILES PATTERN
Offset Rows: Offset every other row
X Offset: Offset tiles on local X axis
Y Offset: Offset tiles on local Y axis
Floor/Ceiling Alignment: This parameter switches the alignment of floor and ceiling to either X or Y axis.