Skip to content

Normal Mask

normal_mask.jpg

Parameters

▼ MASK ACTIVATION

X+: Positive X axis mask activation
X-: Negative X axis mask activation
Y+: Positive Y axis mask activation
Y-: Negative Y axis mask activation
Z+: Positive Z axis mask activation
Z-: Negative Z axis mask activation

▼ MASK PARAMETERS

LOCAL/GLOBAL: Local or Global calculation for the normal mask
Distance: Mask distance
Blend: Mask blending
Mask Strength: Mask Strength

▼ NOISE

Scale: Mask Noise Scale
Detail: Mask Noise Detail
Roughness: Mask Noise Roughness
Distortion: Mask Noise Distortion
Factor: Mask Noise Factor
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures


Have your render featured here!


Do you want to be featured? Submit a render using this asset to our Discord