Terrazzo
Technical Details
Render Engines Compatibility: Cycles Only
Requires Displacement: Yes
Requires UVs: Yes
Processing/Complexity: Low
Can be baked: Yes (How to bake materials)
Parameters
▼ TILES
Tiles / Poured: Switch between poured and tiles terrazzo
Tile Size: The size of the tiles in proportion to the overall scale
Rotation: Rotates the tiles pattern.
Tilt: Tilts the tiles
Grime: Adds grime to the roughness
▼ COLOR
Color Palettes: Switch between the 11 different styles of terrazzo
Saturation: Color saturation
Brightness: Color brightness
Roughness: Material Roughness
▼ MORTAR
Mortar Color: Mortar Color
Mortar Size: Mortar Size
Mortar Height: The height of the mortar compared to the height of the tiles
▼ OTHERS
Scale: Overall scale
Seed: Gives different results using the same parameters
Displacement: Displacement multiplier
Normal Str: Controls the strength of the normal map plugged on the Add Normal socket
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
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