Granite Pink
Technical Details
Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: No
Processing/Complexity: Low
Can be baked: Yes (How to bake materials)
Parameters
▼ COLOR
Color1: Dark Color
Color2: Light Color
AO: Ambient Occlusion
▼ DARKER SPOTS
Spots: Amount of darker spots
Spots Color: Color of the darker spots
▼ SURFACE
Roughness Min: Minimum Roughness
Roughness Max: Maximum Roughness
Polished: Controls the polished effect on the surface
▼ OTHERS
Scale: Overall Scale
Bump: Bump Multiplier
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
User's Gallery

Render by Sanctus
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