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Cord

cord_01.jpgcord_02.jpg

Technical Details

Render Engines Compatibility: Cycles Only
Requires Displacement: Yes
Requires UVs: Yes
Processing/Complexity: Low
Can be baked: Yes (How to bake materials)

Parameters

▼ BASIC

Color: Cord color
Color 2: Cord 2 Color
Roughness: Cord Roughness
Metallic: Cord Metallic

▼ PATTERN

Turns: How twisted the cord is
Mapping: Mapping Scale
Displacement: Displacement Multiplier

▼ TEXTURE

Texture: Surface Texture
Replace Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures


cord-01
Render by Sanctus

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