Cord
Technical Details
Render Engines Compatibility: Cycles Only
Requires Displacement: Yes
Requires UVs: Yes
Processing/Complexity: Low
Can be baked: Yes (How to bake materials)
Parameters
▼ BASIC
Color: Cord color
Color 2: Cord 2 Color
Roughness: Cord Roughness
Metallic: Cord Metallic
▼ PATTERN
Turns: How twisted the cord is
Mapping: Mapping Scale
Displacement: Displacement Multiplier
▼ TEXTURE
Texture: Surface Texture
Replace Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
User's Gallery

Render by Sanctus
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