Brushed Plaster
Technical Details
Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: Yes
Processing/Complexity: Low
Can be baked: Yes (How to bake materials)
Parameters
Color: Color of the brushed plaster.
Roughness: Roughness of the brushed plaster.
Scale: Overall material scale of the brushed plaster.
Seed: Gives different results using the same parameters for the brushed plaster.
Bump: Multiplier for the bump of the brushed plaster.
vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
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