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Cardboard

cardboard_01.jpgcardboard_02.jpgcardboard_03.jpgcardboard_04.jpg

Technical Details

Render Engines Compatibility: Cycles Only
Requires Displacement: Yes
Requires UVs: Yes
Processing/Complexity: Medium
Can be baked: Yes (How to bake materials)

Parameters

▼ COLOR

Base Color 1: Base Color 1
Base Color 2: Base Color 2

▼ PARTICLES

Particles: colored particles in cardboard
Particles Seed: Gives different results using the same parameters
Accent 1: Accent 1
Accent 2: Accent 2
Accent 3: Accent 3

▼ PATTERN

Waves Height: Waves Height
Waves Amount: Waves Amount

▼ OTHERS

Scale: Overall pattern Scale
Bump: Bump multiplier
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures


cardboard
Render by Sanctus

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