Sugar Border
Technical Details
Asset Type: Geometry Nodes Asset
Usage
Select your MESH target object, use the Apply to Mesh button in the Addon panel to add this asset to your scene.
Parameters
Overall Scale: Proportionally scales the entire generator (be aware that smaller scales will increase the amount of particles)
Distance: Distance from the glass border that will have sugar particles
Blend: blend of the sugar mask
Sugar Color: Sugar color
Material: Material used by the sugar particles
Realize Instances: if needed you can realize the instances by checking this box
Replace Mask: Replaces the default procedural mask for the Attribute mask
Attribute: Click the small spreadsheet icon at the end of the input field to switch to Attribute field, then select the Attribute (vertex group name) that you want to use as a mask
Blur Attribute: Blurs the attribute to create softer transitions
User's Gallery
Have your render featured here!
Do you want to be featured? Submit a render using this asset to our Discord
