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Sugar Border

sugar_border.jpg

Technical Details

Asset Type: Geometry Nodes Asset

Usage

Select your MESH target object, use the Apply to Mesh button in the Addon panel to add this asset to your scene.

Parameters

Overall Scale: Proportionally scales the entire generator (be aware that smaller scales will increase the amount of particles)
Distance: Distance from the glass border that will have sugar particles
Blend: blend of the sugar mask
Sugar Color: Sugar color
Material: Material used by the sugar particles
Realize Instances: if needed you can realize the instances by checking this box
Replace Mask: Replaces the default procedural mask for the Attribute mask
Attribute: Click the small spreadsheet icon at the end of the input field to switch to Attribute field, then select the Attribute (vertex group name) that you want to use as a mask
Blur Attribute: Blurs the attribute to create softer transitions


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