Array On Curve
Technical Details
Asset Type: Geometry Nodes Asset
Usage
Select your CURVE target object, use the Apply to Curve button in the Addon panel to add this asset to your scene.
Parameters
Collection: The collection where the objects to be instanced are
▼ ARRAY
Points per Curve: Amount of instances to array along the curve.
Trim Start: Trim curve start
Trim End: Trim curve end
Radius Affects Scale: Curve radius will affect the instances scale
Tilt Affects Rotation: Curve Tilt will affect the instances rotation
▼ REMOVE INSTANCES
From Start: Number of instances to remove from the start of the array.
From End: Number of instances to remove from the end of the array.
▼ SPACING
Random Spacing : Activate Random Spacing between instances
Random Spacing Factor: Increase the difference in spacing
Even Spacing: When even spacing is active, set the space you want between instances.
Spacing Seed: A seed for random and even spacing
▼ ORDER
Order (Random/Index): Switch between Random and Indexed order of instances from your collection
Random Order Seed: When using Random order, changes the seed to get different results
▼ OFFSET
Distance Factor: Multiplies the distance between instances without affecting the curve, you will still be able to offset them along the curve
Offset Position on Curve: Offsets the position of instances along the curve
▼ TRANSLATION
Position Local Space: Switch between Global or Local space
Position: Change the position of instances
Random Position X: Randomly changes position on X axis
Random Position Y: Randomly changes position on Y axis
Random Position Z: Randomly changes position on Z axis
Position Seed: A seed for the random position changes
▼ ROTATION
Rotation: Curve Tilt will affect the instances rotation
X Random Rotation: Adds random rotation to the X axis
Y Random Rotation: Adds random rotation to the Y axis
Z Random Rotation: Adds random rotation to the Z axis
Random Rotation Seed: A seed for the random rotations
▼ SCALE
Scale: Curve radius will affect the instances scale
Random Scale: Adds variation to the instances scale
Scale Seed: A seed for the random variations in scale
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