Planet
Technical Details
Render Engines Compatibility: Cycles Only
Requires Displacement: Yes
Requires UVs: Yes
Processing/Complexity: Medium
Can be baked: Yes (How to bake materials)
Parameters
▼ GROUND
Color1: Ground color 1.
Color2: Ground color 2.
Roughness: Ground roughness.
Noise: Controls the noise intensity in the ground texture.
Layers: Controls the number of ground layers.
Distortion: Controls the distortion of the lava ground.
▼ OTHERS
Scale: overall material scale
Seed: Gives different results using the same parameters
Displacement: Multiplier for the displacement
Bump: Multiplier for the bump
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
User's Gallery

Render by Sanctus
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