Chair A
Technical Details
Asset Type: Geometry Nodes Asset
Usage
Use the Add New button in the Addon panel to add this asset to your scene.
Parameters
Color 1: Wood Color 1 (while using default material)
Color 2: Wood Color 2 (while using default material)
Wood Finish: Wood Finish (while using default material)
Material: Wood Material used
▼ BACK
Height: Chair Back Height
Angle: Chair Back Angle
Curve: Straight / Curved parameter
▼ BACK TOP
Position: Position for the top part of the chair's back
Height: Chair Back Height
Depth: Back top depth
Curved: Straight / Curved parameter
▼ BACK BOTTOM
Switch: Hide/Show the bottom part of the chair's back
Bars: Amount of vertical bars
Position: Position for the top part of the chair's back
Height: Chair Back Height
Curved: Straight / Curved parameter
▼ SEAT
Length: Seat length
Width: Seat width
Front Scale: Scales the front part of the seat
Back Trim: Trims the back part of the seat
Thickness: Seat thickness
Cover Sides: adds "Wood Tape" to cover the sides of the seat
▼ CUSHION
Cushion: Hides/Shows the cushion
Height Multiplier: Increase/decrease cushion height
Back Spacing: Space from the back of the seat
Material: Wood Material used
▼ LEGS
Position: Position for the top part of the chair's back
Height: Chair Back Height
Thickness: Seat thickness
Resolution: Back legs + chair's back mesh density (to help when using a curved back)
▼ SIDES
Height: Chair Back Height
Thickness: Seat thickness
Realize Instances: Activate this Only before applying the modifier to convert instances to mesh. (It may take some processing time)
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