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Velvet

velvet_01.jpgvelvet_02.jpgvelvet_03.jpgvelvet_04.jpg

Technical Details

Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: No
Processing/Complexity: Low
Can be baked: No

Parameters

▼ FABRIC

Velvet Color: Color
Darkness: Increases light absorbed
Marks: adds small marks in the fabric
Messy Factor: how messy the fibers are

▼ SHEEN

Sheen Color: Sets the color of the velvet's subtle sheen.
Sheen: Adjusts the intensity of the velvet's characteristic sheen.

▼ OTHERS

Scale: Controls the overall scale of the velvet fabric texture.
Seed: Generates different results using the same parameters.
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures


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