Rustic Blocks
Technical Details
Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: Yes
Processing/Complexity: Low
Can be baked: Yes (How to bake materials)
Parameters
Overall Scale: Documentation in progress...
Bump/Displacement: Documentation in progress...
Seed: Documentation in progress...
▼ BRICKS
Width: Documentation in progress...
Length: Documentation in progress...
Round Corners: Documentation in progress...
Offset row: Documentation in progress...
Roughness: Documentation in progress...
Height: Documentation in progress...
Brick Rotation: Documentation in progress...
PatternAngle: Documentation in progress...
▼ PATTERN
Color 1: Documentation in progress...
Color 2: Documentation in progress...
Texture Height: Documentation in progress...
Texture Detail: Documentation in progress...
Texture Roughness: Documentation in progress...
Texture Scale: Documentation in progress...
Ambient Occlusion: Documentation in progress...
Color Variation: Documentation in progress...
▼ MORTAR
Thickness: Documentation in progress...
Color: Documentation in progress...
Roughness: Documentation in progress...
replace_vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
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