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Tiles On Surface E

tiles_on_surface_e.jpg

Technical Details

Asset Type: Geometry Nodes Asset

Usage

Select your MESH target object, use the Apply to Mesh button in the Addon panel to add this asset to your scene.

How to use

Apply to simple geometry to add tiles non-destructively, you can still alter the base mesh later.
Remove the modifier to apply a new one.

auto-tiles

Parameters

Seed: Gives different results using the same parameters
Failsafe: Activates and Disables the failsafe
Limit: If the target object has more than these amount faces the generator will not execute

▼ TILES SIZE

Tile Width: Tile width
Tile Length: Tile length
Tile Height: Tile height

▼ TILES SURFACE

Tile Color: Tile color
Tile Variation: Color variation between tiles
Tile Roughness: Roughness
Material: Tiles material (Only visible in the modifiers tab, not the addon panel)

▼ GROUT

Grout Color: Grout color
Tiles Separation: Separation between tiles
Panels Separation: Separation between walls (walls are separated by angle)
Material: Tiles material (Only visible in the modifiers tab, not the addon panel)

▼ TILES PATTERN

Offset Rows: Offset every other row
X Offset Tiles: Offset tiles on local X axis
Y Offset Tiles: Offset tiles on local Y axis
Floor/Ceiling Alignment: This parameter switches the alignment of floor and ceiling to either X or Y axis


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