Place on Surface
The Place on Surface mode is used for assets meant to be attached to other objects. It allows you to precisely position and align generators to the surface of a target object.
Useful for: * Screws, Nails, and Buttons * Circular Array * HUDs and UI elements * Any detail that needs to align with surface normals
Interactive Placement
When you select a Place on Surface asset, it will follow your cursor and automatically snap to surfaces and rotate to align with the face normals of the target.
Controls
While placing the asset, you have the following interactive options:
- CONFIRM:
Left Clickto finalize the placement. - CANCEL:
ESCto stop and remove the asset. - RESIZE:
SHIFT+MOUSE WHEELto scale the element. - ROTATE:
CTRL+MOUSE WHEELto rotate the element around its local normal axis. - Machinegun Mode:
Mto toggle machinegun mode. This allows you to keep placing instances of the asset without having to re-select the asset.
Automatic Parenting
Once placed, the asset is automatically parented to the target object, ensuring it stays in position even if the base object is moved.