Jellyficator
Technical Details
Asset Type: Geometry Nodes Asset
Usage
Select your MESH target object, use the Apply to Mesh button in the Addon panel to add this asset to your scene.
This asset uses a simulation zone, it needs the timeline playing Spacebar to work The modifier affects vertices, the geometry needs some mesh density to animate smoothly.
Parameters
▼ EFFECT
Stiffness: How fast it reacts.
Damping: How much it resists movement.
▼ MASK
Pin Radius Factor: The distance at which the mask is at full effect
Falloff: Mask falloff
Easing: Mask Ease Function
Center/Origin: Mask origin point in object space (0.5 will be the center of the object in that axis)
Use X: If unchecked the mask will be contant across that axis
Use Y: If unchecked the mask will be contant across that axis
Use Z: If unchecked the mask will be contant across that axis
Invert: Invert mask
User's Gallery
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