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Carbon Fiber

carbon_fiber_01.jpgcarbon_fiber_02.jpgcarbon_fiber_03.jpgcarbon_fiber_04.jpg

Technical Details

Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: Yes
Processing/Complexity: Low
Can be baked: No

Parameters (Cycles)

▼ BASIC

Color: Carbon Fiber Color
Roughness: Carbon Fiber Roughness
Metallic: Carbon Fiber Metallic

▼ PATTERN

Angle: Pattern Angle
Clearcoat: Clearcoat
Clearcoat Roughness: Clearcoat Roughness
Anisotropic: Anisotropic

▼ OTHERS

Scale: Overall Scale
bump: Bump multiplier
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures

Parameters (Eevee)

▼ BASIC

Color1: Carbon Fiber Color 1
Color2: Carbon Fiber Color 2
Metallic: Carbon Fiber Metallic
Roughness: Carbon Fiber Roughness

▼ PATTERN

Angle: Pattern Angle

▼ CLEARCOAT

Clearcoat: Clearcoat
Clearcoat Roughness: Clearcoat Roughness

▼ OTHERS

Scale: Overall Scale
bump: Bump multiplier
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures


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