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Diamond Tiles

diamond_tiles.jpg

Parameters

vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
Scale: Overall scale
Angle: Pattern Angle
Tile Size X: Tiles width
Tile Size Y: Tiles Length
Seed: Gives different results using the same parameters.
Diamond Scale: Diamond scale


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