Wool
Technical Details
Render Engines Compatibility: Cycles Only
Requires Displacement: Yes
Requires UVs: Yes
Processing/Complexity: Medium
Can be baked: Yes (How to bake materials)
Parameters
▼ COLOR
Wool Texture: Wool Image Texture
Color: Color
Color Variation: Color variation
AO: Ambient Shadows
Subsurface Scale: Subsurface scale
▼ DETAILS
Row Noise: Add noise to the rows
▼ GAP
Gap: Gap width
Gap Transparent: Gap alpha
▼ TEXTURE SWITCH
Color / Texture: Color Image texture switch
▼ FIBERS
Fibers Color: Fibers color
Fibers Alpha: Fibers alpha
Fibers Scale: Fibers texture scale
Fibers Intensity: Fibers intensity
▼ OTHERS
Scale: Fibers texture scale
Bump: Bump multiplier
Displacement: Displacement
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
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Render by Sanctus
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