Skip to content

Wood Inlay Tiles

wood_inlay_tiles_01.jpg

Technical Details

Render Engines Compatibility: Cycles Only
Requires Displacement: Yes
Requires UVs: No
Processing/Complexity: Medium
Can be baked: Yes (How to bake materials)

Parameters

▼ PATTERN

Scale: Pattern Scale
Tiles per inlay: Amount of tiles per frame
Rotation: Rotates the wood inlay tile pattern.
seed: Gives different results using the same parameters

▼ TILES SHAPE

Mortar: Mortar width
Round Corners: Tiles roundness
Bevel: Tiles Bevel
Profile: Tiles Profile
Smooth: Smooth borders
Height: Tiles height (displacement)
Damage: Tiles damage

▼ TILES COLOR

Roughness: Tiles roughness
Hue: Color Hue
Saturation: Color Saturation
Value: Color Value

▼ FRAME

Frame Width: Frame width
Color 1: Wood color 1
Color 2: Wood color 2
Color Variation: Color variation per board
Roughness: Tiles roughness
Knots Aspect Ratio: Knots aspect ratio
Knots Scale: Knots Scale
Knots Amount: Amount of knots
Knots Intensity: Knots visibility
Bump: Wood bump multiplier

▼ OTHER

Overall Displacement: Overall Displacement multiplier
Overall Bump: Overall Bump multiplier
Replace Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures


Have your render featured here!


Do you want to be featured? Submit a render using this asset to our Discord