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Changelog / Updates

v2.1 October 27, 2022

New features

-New Geometry Nodes Setups Module (Beta) (Requires Blender 3.2+)
-New icons on the GN Assets to identify is they should be used on Mesh or Curves
-Baking now has resolution presets
-A Samples Control was added to Baking (it was using render settings to define the samples before)
-A Margin Control was added to the Baking tool (if you leave it at auto it will use a 1/32 ratio)
-A new button linking to the User's Guide was added to the addon panel
-Recommended render engine Warning: Now when you try to assign a Cycles material and you have EEVEE selected as your render engine you will receive a warning. Same if you want to assign an eevee material with Cycles as your render engine selected.
-New import material button to append materials to the blend file without assigning to any object.
-The main panel now has an option to switch between Materials and GN Assets
-New buttons to navigate to the previous and next material/asset was added to the main panel
-New icons on Materials from "Doodle" category to identify on what primitive they should be used

New Materials

Dirt (1) - experimental
Lava (1) - experimental
Planet 01 (1) - experimental
Concrete Plates (1) - Buildings
Rope (1) - Ropes and Cables
Wire Rope (1) - Ropes and Cables
Cable (3) - Ropes and Cables
Cord (2) - Ropes and Cables
Digital Disintegrate (1) - Effects
Smart Metal v2 (4) - Metals
Pumpkin (1) - Doodles

New Geometry Nodes Assets

Circular Array - Tools
Array Path - Tools
Cupcake - Food
Sofa - Furniture
Chains - Others

Fixes

-Image to Paint material - border was a bit off center, alpha mask now works as intended.
-Fix Smart Metal metallic mask (it was not metallic in some cases), controls were reorganized.
-Fix PU Leather roughness
-Leather had a node that is not compatible with Blender 3.0, now it's compatible with all Blender 3.0+ versions -
-Baking is now also compatible with Blender 3.0 (it was already working on 3.1, 3.2 and 3.3)

Changes

Removed Fur material from experimental category

Known Issues

Geometry Nodes Assets don't have UVs yet (coming in next update)