Voxelizer
Technical Details
Asset Type: Geometry Nodes Asset
Usage
Select your MESH target object, use the Apply to Mesh button in the Addon panel to add this asset to your scene.
Parameters
Voxel Scale: Size of the cubes
Thickness: Voxels are instanced close to the faces of the target object, this parameter controls how far from it they will still be instanced
Animate: A control for an animation that makes the voxels fly into place
Material: The assigned material
Voxel Bevel: Adds bevel to the voxels
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