Skip to content

Iridescent

iridescent_01.jpgiridescent_02.jpgiridescent_03.jpgiridescent_04.jpg

Technical Details

Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: No
Processing/Complexity: Low
Can be baked: No

Parameters

▼ BASIC

Main Color: Main Color of the iridescent material.
Metallic: Blends between a non-metallic and metallic material.
Roughness: Roughness of the iridescent material.

▼ IRIDESCENCE

Iridescence Intensity: Iridescence Intensity
Iridescence Animation: Iridescence Animation
Texture Scale: Texture Scale
Blend: Blend
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures


iridescentb
Render by Sanctus

Have your render featured here!


Do you want to be featured? Submit a render using this asset to our Discord