Fur Hair Texture
Parameters
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
Scale: Overall scale of the fur hair texture.
Hair length: Controls the length of the hair texture
Waves A: Controls the intensity of the first set of waves.
Waves B: Controls the intensity of the second set of waves.
Brightness: Controls the brightness of the texture.
Contrast: Adjusts the contrast of the texture.
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