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Tiles On Surface Single Texture

tiles_on_surface_single_texture.jpg

Technical Details

Asset Type: Geometry Nodes Asset

Usage

Select your MESH target object, use the Apply to Mesh button in the Addon panel to add this asset to your scene.

Step by step GUIDE

Parameters

UV Map Attribute: A custom attribute that can be used in the shader editor
Seed: Gives different results using the same parameters
Failsafe: Activates and Disables the failsafe
Limit: If the geometry has more than these faces it will stop

▼ TILES SIZE

Tile Width: Tile width
Tile Length: Tile length
Tile Height: Tile height

▼ TILES SURFACE

Tile Variation: Variates color per tile
Tile Roughness: Tiles Roughness
Material: Tiles material (Only visible in the modifiers tab, not the addon panel)

▼ GROUT

Grout Color: Grout color
Tiles Separation: Separation between tiles
Panels Separation: Separation between walls (walls are separated by angle)
Material: Tiles material (Only visible in the modifiers tab, not the addon panel)

▼ TILES PATTERN

Offset Rows: Offset every other row
X Offset Tiles: Offset tiles on local X axis
Y Offset Tiles: Offset tiles on local Y axis
Floor/Ceiling Alignment: This parameter switches the alignment of floor and ceiling to either X or Y axis


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