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Hammered Copper

hammered_copper.jpg

Technical Details

Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: No
Processing/Complexity: Low
Can be baked: Yes (How to bake materials)

Parameters

▼ BASIC

Color: Metal Color
Roughness: Roughness of the hammered copper material.

▼ PATINA

Patina: Controls the amount of patina effect.
Patina Color: Color of the patina.
Patina Roughness: Roughness of the patina effect.

▼ OTHERS

Scale: overall material scale
seed: Gives different results using the same parameters
Bump: Multiplier for the bump
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures


hammered-metal
Render by Sanctus

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