Hammered Copper
Technical Details
Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: No
Processing/Complexity: Low
Can be baked: Yes (How to bake materials)
Parameters
▼ BASIC
Color: Metal Color
Roughness: Roughness of the hammered copper material.
▼ PATINA
Patina: Controls the amount of patina effect.
Patina Color: Color of the patina.
Patina Roughness: Roughness of the patina effect.
▼ OTHERS
Scale: overall material scale
seed: Gives different results using the same parameters
Bump: Multiplier for the bump
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
User's Gallery

Render by Sanctus
Have your render featured here!
Do you want to be featured? Submit a render using this asset to our Discord
