Pottery Clay
Technical Details
Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: No
Processing/Complexity: Medium
Can be baked: Yes (How to bake materials)
Parameters
▼ BASIC
Base Color: Base Color of the pottery clay.
Roughness: Roughness of the pottery clay material.
▼ DRY CONTROL
Dry: Controls the dryness of the pottery clay.
Dry Color Change: Controls the color change based on the dryness.
▼ FINGERPRINTS
Fingerprints: Controls the visibility of fingerprints on the clay.
Fingerprints Scale: Controls the scale of the fingerprints texture.
▼ SURFACE DETAILS
Cracks: Controls the amount of cracks on the surface.
Marks: Controls the visibility of surface marks.
Stripes: Controls the visibility of surface stripes.
Bumpy: Controls the amount of bumpiness on the surface.
▼ OTHERS
Scale: Overall pattern Scale.
Seed: Gives different results using the same parameters.
Displacement: Dsiplacement of the pottery clay surface.
vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
User's Gallery
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Render by Sanctus

Render by Sanctus
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