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Pottery Clay

pottery_clay_01.jpgpottery_clay_02.jpgpottery_clay_03.jpgpottery_clay_04.jpg

Technical Details

Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: No
Processing/Complexity: Medium
Can be baked: Yes (How to bake materials)

Parameters

▼ BASIC

Base Color: Base Color of the pottery clay.
Roughness: Roughness of the pottery clay material.

▼ DRY CONTROL

Dry: Controls the dryness of the pottery clay.
Dry Color Change: Controls the color change based on the dryness.

▼ FINGERPRINTS

Fingerprints: Controls the visibility of fingerprints on the clay.
Fingerprints Scale: Controls the scale of the fingerprints texture.

▼ SURFACE DETAILS

Cracks: Controls the amount of cracks on the surface.
Marks: Controls the visibility of surface marks.
Stripes: Controls the visibility of surface stripes.
Bumpy: Controls the amount of bumpiness on the surface.

▼ OTHERS

Scale: Overall pattern Scale.
Seed: Gives different results using the same parameters.
Displacement: Dsiplacement of the pottery clay surface.
vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures


pottery-clay-thumbnail
Render by Sanctus

pottery-clay-04
Render by Sanctus

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