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Sdf 3D Round Cone

sdf_3d_round_cone.jpg

Parameters

Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
Point A: Point A position
Radius A: Point A radius
Point B: Point B position
Radius B: Point B radius
Roundness: Expands the volume of the shape uniformly in all directions

▼ MASK

Inner Blend: Softens the edge of the shape inwards, ensuring the mask never exceeds the defined Size.

▼ OUTLINE

Width: Outline width
Inner Blend: Softens the edge of the shape inwards, ensuring the mask never exceeds the defined Size.


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