Round Mirror
Technical Details
Asset Type: Geometry Nodes Asset
Usage
Select a MESH object and use the Place on Surface button in the Addon panel to place this asset on its surface.
How to use
Select a target geometry (a wall for example) and add a procedural mirror to it.
Parameters
▼ MIRROR
Material: Material in use
Color: Mirror color
Width: Mirror width
Height: Mirror height
Bevel Width: Bevel width
Depth: Bevel depth
Autosmooth Angle: Auto-smooth angle
▼ POSITION
Wall Separation: Separation from the wall
▼ FRAME
Activate: Enable/Disable frame
Material: Material in use
Color: Mirror color
width: Mirror width
depth: Bevel depth
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