Wicker D
Technical Details
Asset Type: Geometry Nodes Asset
Usage
Select your MESH target object, use the Apply to Mesh button in the Addon panel to add this asset to your scene.
Parameters
Border: Activates border (works with open mesh bounds)
Border Color 1: Border color 1 (while using the default material)
Border Color 2: Border color 2 (while using the default material)
Twist Factor: Border twist factor
Number: Number of threads in the border
Radius: Border threads radius
Resolution: Border resolution
Border Material: Default border material
Wicker Material: Default Wicker Material (To edit the wicker material parameters, while selecting the object go to the shading tab and select the assigned material. By default "wicker_texture_a")
Realize Instances: Activate this Only before applying the modifier to convert instances to mesh. (It may take some processing time)
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