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Addon Preferences

Sanctus Bake stores its preferences in the Blender Addon Preferences panel. These settings control the default behavior for new baking queues and per-map-type sample counts.

Where to find it

Go to Edit > Preferences > Add-ons, search for "Sanctus Bake", and expand the addon to see the preferences panel.


General Defaults

Setting Description
Default Baking Export Format The default image format for baked textures (PNG, TIFF, OpenEXR, etc.).
Resolution Default bake resolution for new baking queues. Can be overridden per-queue.
Auto Margin Enable auto margin by default for new baking queues.
Margin (pixels) Default margin in pixels when Auto Margin is disabled.
Pack ORM Texture When enabled, AO, Roughness, and Metallic maps are packed into a single RGB texture by default.

Mesh Map Defaults

Setting Description
Ambient Occlusion Enable AO baking by default for new baking queues.
Curvature Enable Curvature baking by default for new baking queues.

Decal Defaults

Setting Description
Bake Decals Enable decal baking by default for new baking queues.
Decal Inherits Normal When enabled, decal normals blend with the underlying surface normals by default.

Lighting Defaults

Setting Description
Direct Light Enable direct light baking by default for new baking queues.
Indirect Light Enable indirect light baking by default for new baking queues.

Default Samples

Each map type has its own default sample count. These are applied when a new map is added to the queue:

Map Type Default Samples Description
Base Color 1 Samples for Base Color / Albedo maps
Metallic 1 Samples for Metallic maps
Specular 1 Samples for Specular maps
Roughness 1 Samples for Roughness maps
Normal 8 Samples for Normal maps (higher default for quality)
Displacement 1 Samples for Displacement / Height maps
Emission 1 Samples for Emission maps
Alpha 1 Samples for Alpha / Opacity maps
Ambient Occlusion 32 Samples for AO maps (higher default for clean results)
Other 1 Samples for custom / user-defined map types


OpenEXR Output Override

When the Default Baking Export Format is set to OpenEXR, these overrides control the bit depth and compression codec used during bulk Texture Set exports (the Save All button in the Texture Sets panel).

Setting Description
EXR Color Depth Bit depth for all exported EXR textures. Options: 8 (8-bit int), 16 (16-bit half float), 32 (32-bit float). Default: 16.
EXR Codec Compression codec for all exported EXR textures. Options: NONE (uncompressed), PXR24, ZIP (lossless), PIZ (lossless), RLE, ZIPS, DWAA, DWAB. Default: ZIP.

Scope

These overrides apply to all map types (Base Color, Normal, Roughness, Metallic, etc.) when the bulk export format is OpenEXR. Individual per-texture saves (the Save button next to each texture) use Blender's native image save dialog with full settings.


How Preferences Are Applied

When you create a new object or start a new baking queue, Sanctus Bake automatically applies your saved preferences to the queue settings. You can always override individual settings per-queue in the SBake panel without affecting the global defaults.

Restoring Defaults

Each baking queue has a Restore Default Settings button at the bottom of the Settings section. Clicking it resets the queue's settings back to the values defined in the Addon Preferences.