Oscillator
Technical Details
Asset Type: Geometry Nodes Asset
Usage
Select your MESH target object, use the Apply to Mesh button in the Addon panel to add this asset to your scene.
Creates a "hovering" or "oscillating" animation for the affected object. You can select a frame number to make the animation loop.
Parameters
Loop frame: Frame at which the animation loops
Speed: Movement speed
Frequency: movement frequency
Roughness: movement roughness
Amplitud: Movement amplitude on each axis
Strength: Movement strength
Seed: Gives different results using the same parameters
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