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Painted Metal

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Technical Details

Render Engines Compatibility: Cycles Only
Requires Displacement: No
Requires UVs: No
Processing/Complexity: Medium
Can be baked: Yes (How to bake materials)

Parameters

▼ PAINT

Paint Color: Paint Color
Paint Roughness: Paint Roughness
Peel Progress: Controls how much the paint is peeled off, revealing the metal underneath.

▼ METAL

Metal Color: Metal Color
Metal Roughness: Metal Roughness

▼ RUST

Rust / Metal: Switch metal and rust

▼ WEATHERING

Decay: Controls the overall weathering decay effect on the painted metal.
Dirt: Amount of dirt on the painted metal surface.
Dirt Color: Color of the dirt on the painted metal.

▼ OTHERS

Scale: overall material scale
Seed: Gives different results using the same parameters
Bump: Multiplier for the bump
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures


cracked-paint-metal-02
Render by Sanctus

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Render by Sanctus

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