Painted Metal
Technical Details
Render Engines Compatibility: Cycles Only
Requires Displacement: No
Requires UVs: No
Processing/Complexity: Medium
Can be baked: Yes (How to bake materials)
Parameters
▼ PAINT
Paint Color: Paint Color
Paint Roughness: Paint Roughness
Peel Progress: Controls how much the paint is peeled off, revealing the metal underneath.
▼ METAL
Metal Color: Metal Color
Metal Roughness: Metal Roughness
▼ RUST
Rust / Metal: Switch metal and rust
▼ WEATHERING
Decay: Controls the overall weathering decay effect on the painted metal.
Dirt: Amount of dirt on the painted metal surface.
Dirt Color: Color of the dirt on the painted metal.
▼ OTHERS
Scale: overall material scale
Seed: Gives different results using the same parameters
Bump: Multiplier for the bump
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
User's Gallery

Render by Sanctus
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Render by Sanctus
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