Sponge
Technical Details
Render Engines Compatibility: Cycles Only
Requires Displacement: Yes
Requires UVs: No
Processing/Complexity: Medium
Can be baked: No
Parameters
▼ BASIC
Base Color: Base Color
Roughness: Roughness
▼ HOLES
Holes Texture Size: Controls the size of the sponge holes.
Holes Depth: Controls the depth of the sponge holes.
▼ TEXTURE
Micro Displacement Texture Size: Controls the scale of the micro displacement texture.
Micro Displacement Height: Controls the height of the micro displacement.
▼ SUBSURFACE
Subsurface Scale: Subsurface Scale (needs to be adjusted accordingly to the object size)
▼ OTHERS
Scale: Overall Scale
Seed: Seed
Displacement: Bump multiplier
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
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