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Sponge

sponge_01.jpgsponge_02.jpgsponge_03.jpgsponge_04.jpg

Technical Details

Render Engines Compatibility: Cycles Only
Requires Displacement: Yes
Requires UVs: No
Processing/Complexity: Medium
Can be baked: No

Parameters

▼ BASIC

Base Color: Base Color
Roughness: Roughness

▼ HOLES

Holes Texture Size: Controls the size of the sponge holes.
Holes Depth: Controls the depth of the sponge holes.

▼ TEXTURE

Micro Displacement Texture Size: Controls the scale of the micro displacement texture.
Micro Displacement Height: Controls the height of the micro displacement.

▼ SUBSURFACE

Subsurface Scale: Subsurface Scale (needs to be adjusted accordingly to the object size)

▼ OTHERS

Scale: Overall Scale
Seed: Seed
Displacement: Bump multiplier
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures


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