Duct Tape
Technical Details
Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: Yes
Processing/Complexity: Low
Can be baked: Yes (How to bake materials)
Parameters
▼ BASIC
Color: Color of the duct tape.
Metallic: Blends between a non-metallic and metallic material.
Roughness: Roughness of the duct tape material.
▼ BUBBLES
Bubbles height: bubbles height
Bubbles Scale: Scale of the air bubbles in the tape.
▼ OTHERS
Scale: Overall pattern scale.
Seed: Gives different results using the same parameters.
Bump: Bump multiplier.
Mapping: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
User's Gallery
![]()
Render by Sanctus

Render by Sanctus

Render by Sanctus
Have your render featured here!
Do you want to be featured? Submit a render using this asset to our Discord



