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Duct Tape

duct_tape_01.jpgduct_tape_02.jpgduct_tape_03.jpgduct_tape_04.jpg

Technical Details

Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: Yes
Processing/Complexity: Low
Can be baked: Yes (How to bake materials)

Parameters

▼ BASIC

Color: Color of the duct tape.
Metallic: Blends between a non-metallic and metallic material.
Roughness: Roughness of the duct tape material.

▼ BUBBLES

Bubbles height: bubbles height
Bubbles Scale: Scale of the air bubbles in the tape.

▼ OTHERS

Scale: Overall pattern scale.
Seed: Gives different results using the same parameters.
Bump: Bump multiplier.
Mapping: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures


duct-tape-thumb
Render by Sanctus

box-duct-tape-01b
Render by Sanctus

box-duct-tape-01d
Render by Sanctus

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