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Camo Tiger

camo_tiger.jpg

Technical Details

Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: No
Processing/Complexity: Low
Can be baked: No

Parameters

▼ BASIC

Color2: Color 2
Color1: Color 1
Metallic: Blends between a non-metallic and metallic material
Roughness: Roughness

▼ PATTERN

Scale: Overall pattern Scale
Detail: Controls the detail of the pattern
Spray Paint: Controls the spray paint effect on the pattern
Thickness: Pattern Thickness
Angle X: Rotates the pattern on the X axis
Angle Y: Rotates the pattern on the Y axis
Angle Z: Rotates the pattern on the Z axis
vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures


camo-tiger
Render by Sanctus

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