Modeling Clay
Technical Details
Render Engines Compatibility: Cycles Only
Requires Displacement: Yes
Requires UVs: No
Processing/Complexity: Medium
Can be baked: Yes (How to bake materials)
Parameters
▼ BASIC
Base Color: Color
Roughness: Roughness
▼ FINGERPRINTS
Fingerprints: Fingerprints intensity
Fingerprints Scale: Fingerprints texture Scale
▼ SURFACE DETAILS
Cracks: Cracks/Folds
Marks: Small Marks
Stripes: Stripe shaped marks
Deform: Adds ondulation to the surface with displacement
Dirt Particles: Adds small dirt particles
▼ OTHERS
Scale: Fingerprints texture Scale
Seed: Seed
Displacement: Recommended
Bump: Bump Multiplier (Small surface details)
Replace coords.: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
User's Gallery
Render by somegreybloke

Render by Sanctus
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