Cables Mask
Parameters
vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
Seed: Gives different results using the same parameters.
Scale: Overall Cables texture scale.
Distortion: Amount of distortion applied to the cables texture
Profile: Height profile
Thickness: Controls the thickness of the cables.
Detail: Adds detail to the cables texture
Height: Height of the cable mask pattern.
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