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Art Deco Tiles

art_deco_tiles_01.jpgart_deco_tiles_02.jpgart_deco_tiles_03.jpgart_deco_tiles_04.jpg

Technical Details

Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: Yes
Processing/Complexity: Low
Can be baked: Yes (How to bake materials)

Parameters

Overall Scale: Overall material scale
Bump/Displacement: Switch between bump and displacement
Seed: Gives different results using the same parameters

▼ TILES

Width: Tile Width
Roughness: Tiles roughness
Height: Tile Height
Angle: Tiles Angle

▼ PATTERN

Color: Pattern color
Ambient Occlusion: Pattern Ambient Occlusion
Color Variation: Pattern Color variation

▼ MORTAR

Adjust Coords: Adjust Mortar coordinates
Thickness: Mortar thickness
Color: Pattern color
Roughness: Tiles roughness
vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures


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