Crt Monitor
Technical Details
Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: Yes
Processing/Complexity: Low
Can be baked: Yes (How to bake materials)
Parameters
▼ TEXTURE
H Resolution: Horizontal resolution (amount of cells)
V Resolution: Vertical resolution (amount of cells)
Scale Multiplier: Multiplies the resolution
Corners Roundness: The scale of the dark corners (0 will remove them completely)
▼ FLICKERING
Activate: The screen flickers
Animation: Keyframe this value to animate the flickering
Flicker Speed: The speed of the flickering
Min Brightness: Minimum brightness for the flickering
Max Brightness: Maximum brightness for the flickering
Replace Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
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