Anodized Alu
Technical Details
Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: No
Processing/Complexity: Low
Can be baked: Yes (How to bake materials)
Parameters
▼ SURFACE
Base Color: Metal Color
Duochromatic: Makes the material duo chromatic
Color 2: Color 2
Roughness: Metal Roughness
▼ SURFACE DETAILS
Coated: Add coating
Surface: Surface texture detail
Texture Scale: Surface texture scale
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
User's Gallery

Render by Sanctus
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