Tr4 Resin
Technical Details
Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: No
Processing/Complexity: Medium
Can be baked: Yes (How to bake materials)
Parameters
▼ BASIC
Base Color: Color of the resin material.
Roughness: Controls the roughness of the resin material.
▼ BUBBLES
Surface Bubbles: Adds surface bubbles on the resin.
▼ GRIME
Grime: Controls the amount of grime on the resin surface.
Grime Roughness: Controls the roughness of the grime on the resin print.
▼ SUBSURFACE
Subsurface Scale: Subsurface Scale (needs to be adjusted accordingly to the object size).
▼ OTHERS
Scale: Overall material scale
Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
User's Gallery

Render by Sanctus
Have your render featured here!
Do you want to be featured? Submit a render using this asset to our Discord



