Polka Dots
Technical Details
Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: Yes
Processing/Complexity: Low
Can be baked: Yes (How to bake materials)
Parameters
▼ SURFACE
Base Color: Color
Metallic: Metallic
Roughness: Roughness
▼ SHAPE
Rotation: Rotates the pattern
Dot Size: Size of the dots
Profile: Controls dots profile
▼ OTHERS
Scale: overall material scale
Bump: Multiplier for the bump
Replace Vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
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