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Chrome Plating

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Technical Details

Render Engines Compatibility: Cycles & Eevee
Requires Displacement: No
Requires UVs: No
Processing/Complexity: Low
Can be baked: Yes (How to bake materials)

Parameters

Color: Metal Color of the Chrome Plating.
Metallic: Material Metallic of the Chrome Plating.
Roughness: Metal Roughness of the Chrome Plating.
Roughness Variation: Roughness Variation of the Chrome Plating.
Texture Scale: Overall Texture Scale of the Chrome Plating.

▼ OTHER

Seed: Gives different results using the same parameters.
vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures


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