Eevee Solid Glass
Technical Details
Render Engines Compatibility: Eevee Only
Requires Displacement: No
Requires UVs: No
Processing/Complexity: Low
Can be baked: No
Parameters
▼ GLASS
Color: Sets the base color of the glass material.
IOR: Controls the Index of Refraction, determining how much light bends as it passes through the glass. Higher values result in more distortion.
Roughness: Controls how much the light is scattered on the surface, making the glass appear more frosted or clear. Higher values create a rougher, more matte surface.
Shadow: Controls the transparency of shadows cast by the glass. Lower values mean darker, more opaque shadows, while lower values create lighter, more transparent shadows.
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