Skip to content

Eevee Solid Glass

eevee_solid_glass.jpg

Technical Details

Render Engines Compatibility: Eevee Only
Requires Displacement: No
Requires UVs: No
Processing/Complexity: Low
Can be baked: No

Parameters

▼ GLASS

Color: Sets the base color of the glass material.
IOR: Controls the Index of Refraction, determining how much light bends as it passes through the glass. Higher values result in more distortion.
Roughness: Controls how much the light is scattered on the surface, making the glass appear more frosted or clear. Higher values create a rougher, more matte surface.
Shadow: Controls the transparency of shadows cast by the glass. Lower values mean darker, more opaque shadows, while lower values create lighter, more transparent shadows.


Have your render featured here!


Do you want to be featured? Submit a render using this asset to our Discord