Pumice Stone
Technical Details
Render Engines Compatibility: Cycles Only
Requires Displacement: Yes
Requires UVs: No
Processing/Complexity: Medium
Can be baked: Yes (How to bake materials)
Parameters
Color: Stone Color
Metallic: Metalness
Roughness: Roughness
▼ COLOR VARIATION
Hue: Hue variation
Saturation: Saturation variation
Value: Value variation
Detail Scale: Scale for the surface texture
▼ HOLES
Holes Scale: Holes texture scale
Holes Height: Holes height multiplier
Holes Shadow: Procedural ambient oclussion inside holes
Bump / Displacement: Switch between bump and displacement method for holes
▼ OTHER
Seed: Gives different results using the same parameters
Overall Scale: Overall scale will affect texture and color variation regions
Bump: Overall Bump multiplier
vector: An input where you can replace the default vector, you can for example plug a UV Map node with a Mapping node or any other texture coordinate.
Adjusting mapping and stretched textures
User's Gallery
Have your render featured here!
Do you want to be featured? Submit a render using this asset to our Discord



